3D Driving Game (OpenGL & C++) MSc Coursework

This game was developed using OpenGL and C++ with Visual Studio. It was the coursework for the Advanced Graphics module in my Computer Game Technology MSc. The objective is to drive the hovering Cadillac and grab as much cash as possible whilst avoiding running over the penguins. The project involved programming the shaders in GLSL as well as implementing multiple cameras and lights.  There is a “night” mode where multiple spotlights can be seen as well as a “pink-tinted” mode. Other than the lighting and camera modes, the main difficulty in this project was rendering the tunnel track correctly, which uses a Catmull-Rom spline.

Leave a comment